Chronicle of the Orsinian League
To participate of course, you’ll first need a character. Much of this process will be completely familiar to D&D players, and if you know what you want to play, you can jump right ahead. But if not, let’s look at the choices you make to “put together” a character.
There are numerous kinds of humanoid sentient beings walking around Avistan, and many of them make good player’s characters. This includes all the Core Races and most of the Featured Races in the Advanced Race Guide for Pathfinder.
What your profession and adventuring strengths are, summed up in “class,” is very much open in Pathfinder. There’s a dizzying array of classes and Archetypes. To get started I recommend reading the descriptions of: Core Classes and Advanced Classes, all of which are permissible for play.
We’ll be using the standard alignment system, and while it is not completely express every conceivable philosophy, it serves as a good outline of character morality. I’m looking for heroic, believable characters.
Character Ability Scores
Once you’ve nailed down the big details like race, class, and alignment, the next step is to sort out your ability scores. Instead of rolling with dice, we’re going to be selecting ability scores via a point system. I realize many players enjoy the momentary thrill of rolling a great character. Instead I’m letting you build characters for this chronicle with the largest reasonable budget “Epic Fantasy.”
EASY method: You can also use this list of 25-pt arrays. Pick any of them and distribute the stats in whichever order you prefer:
- 18, 16, 12, 10, 10, 7
- 18, 15, 11, 10, 10, 10
- 16, 16, 14, 12, 12, 7
- 16, 16, 14, 10, 10, 10
- 16, 14, 14, 14, 10, 10
- 15, 15, 15, 12, 12, 10
- 16, 16, 15, 11, 11, 7
- 14, 14, 14, 14, 14, 10
Character Sheet Finalization.
We can work on your character sheet in a couple iterations. I find it easiest to put class/race/align and attributes in a text editor, then copy/paste the race traits and the class traits right out of the PRD, editing out the stuff that doesn’t apply until higher levels.
At every odd level including 1st level, you get to pick one feat. (And one extra if you’re human).
Likewise, spend your ranks in skills (# determined by your class & your Int attribute— see your class description). Remember that you can’t have more ranks spent on a skill than your level, so that for now you can only put 1 in each. Also make sure to look over which skills are class skills, because you get a +3 class bonus in each of those as soon as you put one rank in it.
Remember that for every level in your preferred class, including the first, you get either +1 hit point or +1 rank a skill of your choice. (Your first class is almost always your preferred class.) Also, you get +1 skill rank at every level for being human. (The human “hat” is “flexibly better at all sorts of things.”)
Wealth & Gear
Take the average wealth listed for your class, buy some gear (especially including the weapons and armor bit, paying mind to the weapon and armor proficiencies and limitations described with your class), and note the remainder. I’m not super-uptight about this, by the way.
Finally, write me some background! If you’d like suggestions on what country you might be from, it might be easier to ask me than to pore over the Wiki— I think I have a reasonably good grasp of Avistan by now.
If you want to play a “native” to the area in which the Chronicle starts, look to have your character come from Cheliax, Andoran, Taldor, the Five Kings Mountains, Isger, Galt, or Kyonin. (Of course if you’re an Elf or Dwarf, you have every reason to come from Kyonin or the Five Kings Mountains, respectively.) There’s also a strong argument for your character to come from Varisia, if you prefer, which will draw you into the long range plot more easily. Finally though, feel free to come from any part of Avistan, with the understanding that coming from places outside the above mentioned will make you pretty much a “foreigner.” By the way, “common” in this game is the language of Old Taldor.